Patch notes for v.1.01 (Update 1)


Patch notes for v.1.01 (update 1):

- Added Loading Screens.
- Equipments can now be unequipped.
- [Mobile-only] New button to temporarily hide all buttons.
- In battle, "Defender" will now show beside a character's name if they are a defender.
- Increased max number of effects shown in a character's portrait while in battle to 12.

- Reduced the duration of Mental Anguish, Backfire, Thorned, Trauma, Delirium, and Despair to 1 turn.
- Added +20% Damage Reduction to Mana Shield.
- Backstab damage scaling increased to +1.75 per ATK, reduced cooldown to 0, debuff duration reduced to 3 turns.
- Dark Vortex cooldown reduced to 0. Buff steal now relies on Fortune.
- Lunar Blessing from Crescent Moon Slash now also grants 10% Barrier upon receiving the effect.
- Frost Nova mana cost reduced to 120, scaling damage increased to +2.4 per MAT.
- Poison Darts now applies Poison on-crit and damage is increased against victims that already have Poison.
- Electric Chains now deal more damage based on Fortune against victims that already have the effect.
- Increased Fiery Sweep's HP and MP restoration per Burning duration to 15%.
- Health and mana restored from V-Cut increased to 25%.

- Increased the duration of Pranked from Prankster's Mask to 2 turns.
- Venom no longer extends duration when reapplied.
- Decaying Toxin cooldown reduced to 4.
- Dust Storm cooldown reduced to 3.
- Tornado cooldown reduced to 3.
- Hydro Drain cooldown reduced to 3. Now starts on 1 cooldown instead of 2.
- Crackling Orbs cooldown reduced to 2. Crackled duration reduced to 2.
- Shadow Mark cooldown reduced to 0. Effect duration reduced to 2.
- Radial Blind cooldown reduced to 4. Base damage increased to 600.
- Whirlwind base damage increased to 600.
- Phantom Rush base damage is increased to 400.
- Thundering Blow base damage increased to 400.
- Holy Bash base damage increased to 400.

- Capricorn's Healing Nature nerfed to 8% health.
- Runic Golem's Rune of Aegis nerfed to 2% health Barrier.
- Crocxecutor's health-based bonus damage on Reckless Swing nerfed to 50%.
- Omega Slash damage nerfed to 50/75/100/125/150 (+0.5 per ATK)(+0.5 per MAT).
- Rolling Darkness damage scaling nerfed to +0.8 per MAT.
- Repair Bot heal reduced to 10%.

- Omnimark is no longer removed by Shadow.
- Chilled is no longer removed by Fire.
- Burning is no longer removed by Water and no longer prevents Ice effects.
- Flammable is no longer removed by Water.
- Incinerated is no longer removed by Water.
- Combustible is no longer removed by Water.
- Fire Trap is no longer removed by Water.
- Frozen Wound is no longer removed by Fire.
- Sunburn is no longer removed by Water.
- Ionic Charges is no longer removed by Water.
- Electrified is no longer removed by Water.
- Ring of Fire is no longer removed by Water.
- Scorched is no longer removed by Water.
- Paper Bomb is no longer removed by Water.
- Hotspots is no longer removed by Water.
- Icing Up is no longer removed by Fire.
- Snowballing is no longer removed by Fire.

Bug Fixes:
- Fixed a bug in PC version that will cause the game's graphics to randomly freeze in monitors with high refresh rate.
- Enemies will no longer change to different ones after restarting the game or when Retry Token is used.
- Fixed Xmas Cane not giving +25 LUK.
- Fixed Gathered Stones' damage numbers not rounding up.
- Fixed a bug that causes a wrong dialogue to show if defeated by a Zodiac.
- Fixed a bug that allowed some effects to consider an enemy a defender when they aren't.

Files

Zodiac Hunters v.1.01.exe 288 MB
11 days ago

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